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Monday, August 25, 2014

Nintendo DS ROM Patching Tutorial with xDelta

1. You will need a program called xDelta_GUI or other programs that can apply a patch.

For xDelta_GUI, I got it from this thread;
http://gbatemp.net/index.php?showtopic=144271
(Download link is in the second post by psycoblaster)

Or download it here;
http://www.mediafire.com/file/ylwrdm4gmjz/psycoblaster_xDelta_GUI.zip

Note:
- If the link there doesn't work, please let me know.  I can upload the program somewhere else.
- It's not necessary to use this program if you already have a program that can apply patch. But this tutorial will be based on xDelta_GUI. (I use Windows XP. Not sure if it works with different OS though.)

2. The program in the above link is in .zip format, so unzip it first. (Use winZip, winRAR, or 7Zip.)

3. In xDelta_GUI folder, double click xDelta_GUI.exe. The program should start and look like this.


4. Click "Select Patch" button and select the .patch file. (I plan to name the patch file like: Tokimemo1Test-20100115.patch where 20100115 will be changed according to the release date.)

5. Click "Select ROM" and browse to your clean Tokimeki Memorial Girl's Side First Love Plus ROM. (The clean rom should be 256 MB.)
Note: The ROM must have file extension ".nds". If you download it as a .rar or .zip, etc. You will have to properly extract the file (with Winzip, Winrar, 7z, etc. program.) first.

6. Click "Apply patch" button and wait for a while. (It might take a few minutes, depending on your computer's speed.) This program will make a new copy of patched ROM with "_patched" at the end of the file name. The file size of the patched one will change too.

(Note: The file size can be slightly different from what is shown in the picture.)

Note: In case "Apply patch" doesn't work, you can try moving your .patch file and your game ROM to the same folder as your XDeltaGui and repeat steps 4-6.

Note: (Thanks to Kona) About xdelta_GUI. Apparently it wouldn't patch the file if there's anything foreign inside the folder which has both the patch and .nds (plus the xdelta programs). Foreign as in the folder having the picture of the game.

7. The one with "_patched" will be the one with English translation. (Your original clean ROM will remain the same.)
Note: The file with "_patched" should be around 190 MB to 210 MB. If you got 0 kb, you probably did something wrong.

8. A tip from GBATemp user, Glaix, in case all the above method doesn't work.

"I found out the only way I could patch it was with xdelta GUI and the components in thumb drive and patching it like that on my computer. I couldn't patch it alone on my PC, but I could on my DS and on a thumb drive. If that helps anyone."

Wednesday, August 20, 2014

Super Mario Fusion V0.53

After almost two years of hard work, version 0.5 of Mushroom Kingdom Fusion is finally available for download.

IMPORTANT: There is currently one bug in the game that may happen if you're using a 64-bit operating system. This may cause a few issues such as missing backgrounds or terrain in a couple levels, or, in rare occasions, crashing. We are currently working towards finding a solution to this problem. Until then, read the FAQ for possible solutions should you encounter this issue.

UPDATE: V0.53 is now available for download. V0.53 fixes a number of bugs and balance issues found in the v0.5 release. Unfortunately this does not fix the issues with 64-bit systems; we're still looking into those.

HOW TO INSTALL:

Step 1: Read the FAQ, located here:

http://fusionfangaming.spriters-resource.com/index.php?topic=8.0

Don't try to set up the game without reading this first. My bear is a cosmic horror, it can see through time and space and if it sees you not reading the FAQ, it will find you.



Step 2: Download this file and extract its contents into a new folder in your computer. Do NOT try to run the game without extracting the files first. 

http://www.dropbox.com/s/4o400e2tyymh15x/MKFMasterv053.zip
http://www.mediafire.com/download.php?ck2tna80qkjo0fo (Mirror, seems to cause anti-virus false positives)


Step 3: Download these two files which contain the music: 

http://www.mediafire.com/download.php?6n398gi1l5m30oo

http://www.mediafire.com/download.php?ao7a47eygm6e1wt

Unzip both folders, then drag the contents of the "Music 2" folder into the "Music" folder. Delete the now-empty Music 2 folder, and drag the Music folder into the same location you extracted the main files to.


This is what the folder where you installed MKF should look like:




Congratulations, MKF version 0.53 is now ready to play. Double-click on the ? Block icon to launch it.After almost two years of hard work, version 0.5 of Mushroom Kingdom Fusion is finally available for download.


IMPORTANT: There is currently one bug in the game that may happen if you're using a 64-bit operating system. This may cause a few issues such as missing backgrounds or terrain in a couple levels, or, in rare occasions, crashing. We are currently working towards finding a solution to this problem. Until then, read the FAQ for possible solutions should you encounter this issue.

UPDATE: V0.53 is now available for download. V0.53 fixes a number of bugs and balance issues found in the v0.5 release. Unfortunately this does not fix the issues with 64-bit systems; we're still looking into those.

HOW TO INSTALL:

Step 1: Read the FAQ, located here:

http://fusionfangaming.spriters-resource.com/index.php?topic=8.0

Don't try to set up the game without reading this first. My bear is a cosmic horror, it can see through time and space and if it sees you not reading the FAQ, it will find you.



Step 2: Download this file and extract its contents into a new folder in your computer. Do NOT try to run the game without extracting the files first. 

http://www.dropbox.com/s/4o400e2tyymh15x/MKFMasterv053.zip
http://www.mediafire.com/download.php?ck2tna80qkjo0fo (Mirror, seems to cause anti-virus false positives)


Step 3: Download these two files which contain the music: 

http://www.mediafire.com/download.php?6n398gi1l5m30oo

http://www.mediafire.com/download.php?ao7a47eygm6e1wt

Unzip both folders, then drag the contents of the "Music 2" folder into the "Music" folder. Delete the now-empty Music 2 folder, and drag the Music folder into the same location you extracted the main files to.


This is what the folder where you installed MKF should look like:




Congratulations, MKF version 0.53 is now ready to play. Double-click on the ? Block icon to launch it.

Wednesday, August 13, 2014

How to Remove PUP.Optional,Conduit.A threat from Chrome detected by Malwarebytes



How to remove PUP.Optional.Conduit.A from Chrome.....

1. Press Alt+F and scroll over Tools.
2. Go to Extensions and remove all undesired add-ons.
3. Click Settings on the left, under On Startup, select Open a page or a set of pages.
4. Click Set pages, remove the current home page address and enter your desired one. Click OK.
5. Under Search, click on Manage search engines.
6. Set any search engine as your default one, and remove the unwanted one.
7. Click Done.
8. Restart the browser.

Saturday, August 9, 2014

Just Color Picker

Free portable color picker and color editor for web designers and digital artists.
Just Color Picker main window, compact mode Graphic designers, digital artists and web-designers tend to look at things differently. They see the arrangement and color scheme of things that mere mortals would just take for granted. Anything can be a piece of art or an inspiration, but it takes a discerning eye to really see it sometimes. While taking part in any computer routine, designers may see colors and color combinations that they would like to use in their projects. With Just Color Picker, identifying the colors, saving, editing and combining them into beautiful color combinations is a quick and simple job.
One of the main advantages of Just Color Picker is that it was created by a person who uses it on an everyday basis. It is a software for designers and digital artists created by a designer and digital artist.

Both zip and exe downloadable files are portable and identical. The zipped alternative is offered purely for the convenience of those who, for any reason, can’t download exe files.
Please contact the author if you have any questions. Your comments and suggestions are welcome.

How to Outline Text in GIMP

http://www.gimpology.com/
Step 1 Open up the GIMP if it's already not open and create a new file. The defaults are ok for the purposes of this tutorial.
Step 2 Now using the  text tool (Shortcut: T), add some text to your canvas. I didn't make the color of the text have too much contrast with the color of the background. We'll make the text stand out by giving it a dark outline.
Step 3 While the  text tool is still selected, select the text you just created. Next, go into tool options and click "Create Path from Text":
Step 4 Now create a transparent layer under your text layer. I called it "Outline":
Step 5 Then go to Select > From Path (Shortcut: Shift+V):
Step 6 Next, go to Select > Grow and select the width of your outline. I chose 5px. After you have grown the selection, fill it with the bucket tool (Shortcut: Shift+B). Then press Ctrl+Shift+A to Select None and there you have it: outlined text!

alt64 [release] alternative ED64 Menu for Everdrive 64 plays GB, NES, GG, MSX2 ROMs


Original Post by 

saturnu


Hi,
I have good and bad news for you guys. ^^
The bad one is, i'm going to stop working on that menu, but the good one is... you'll maybe hear from me in conjuction with a new mystical retrogaming project. :D

Young minds, fresh ideas!
If you are interested in improving that menu, feel free to download the source and do whatever you want with it. ^^
Here's a tutorial sanni made if you need some help to get started.


Tutorial + virtual machines
alt64 v0.186 source
Learn C The Hard Way




Hello everyone,

here is my menu for the ED64, it's based on libdragon, Neo64Menu, ED64IO, nrage-plugin, lib-hkz, libmikmod and some great help of Krikzz. ^^

-no official support on that from krikzz! don't blame him on that :D
use it on your own risk

         


Download 18 Dec 2013:
ALT64 Version 0.1.8.6
alt64_v0186.7z

Source v0.1.6:
https://code.google.com/p/alt64/source/browse/trunk/


if you don't give up until you hold something new in your hands. :D
here is a little update, which let you disable the bootup screen in the config file. ^^
you still need to install all files from the v0.1.8.6 archive, before using this.

update v0.1.8.6 -> v0.1.8.7
alt64_u187.zip

new:
enable/disable splash screen

ALT64.ini:
splash_on=0 ;1=enable splash 0=disable splash

Installation hints:
Make sure you have created all neccessary folders by hand
/ED64
/ED64/SDSAVE
/ED64/CFG

For the Mempak default save dir, it's possible to change the name in ALT64.ini
/MEMPAKS


Key settings;
L brings up the mempak menu
      B abort
      A backup
      R format
      Z view controller pak
Z about screen
A start rom/directory/mempak
B back/cancel
START start last rom
C-left rom info / mempak content view
C-right rom config  screen
C-up view full filename
C-down Toplist 15

Configuration comments:
Code: [Select]
[ed64] ; Menu config
This is the so called section.
All keys after the section declaration are associated with that
section, until a new one
is defined.

border_color_1=FFFFFFFF ; 0x00000080 RGBT
border_color_2=3F3F3FFF ; 0x3F3F3FFF RGBT 00000060 w light
The border colors are for the thin line around the boxes.

box_color=000000B6 ; 0x00000080 RGBT
This box color is used for the main filelist. The last byte is the
alpha value (transparency level).

selection_color=80008070  ; 80008070 RGBT 6495ED60
This color is used for the cursor line in the fileliste.

list_font_color=CDC9C940  ; 80008070 RGBT 6495ED60
The filelist font color for normal files.

list_dir_font_color=FFFFE040  ; 80008070 RGBT 6495ED60
The filelist font color for directory entries.

selection_font_color=FFB90FFF  ; 80008070 RGBT 6495ED60
The color for the font on to of the cursor line.

text_offset=0 ; shift menu horizontal e.g. -1
This key shifts the screen contet to the left or the right, not only
text, even the boxes.

cd_behaviour=1 ; 0=first entry 1=last entry
You can configure what happens if you leave a directory. The default setting
lets you return with the cursor over the just left directory.

scroll_behaviour=0 ; 0=page-system 1=classic
The scroll behaviour lets you switch between page-wise brwosing and a
pageless filelist.

quick_boot=1 ; 'START' boots last rom
If you disable that key 'START' boots roms like the 'A' button.

sound_on=1 ; sounds 1=on 0=off
If you disable the sound, you might be able to navigate a bit faster.

page_display=1 ; display page - 1=on 0=off
The e.g. '1/4' in front of SD:// on top of the filelist

tv_mode=0 ; 1=ntsc 2=pal 3=mpal 0=force_off
This is the key where you can force the menu to 60Hz if you are on PAL.
It's very useful if you have a RGB modded n64.

enable_colored_list=1 ; 1=enable 0=disalbe
This is the on/off switch for the rating colors in the filelist.
If you have rated a lot of games and have performance issues, try to disable it.

ext_type=0 ; 0=classic 1=OS64
ALT64 classics: e4k,e16,srm,128,fla
 OS64 settings: eep,eep,sra,sra,fla

sd_speed=2 ; 1=25MHz 2=50MHz
50/60Hz SDCard settings just like in the original menu

background_image=background.png ; backgrund png image 320x240 32bit
The name of the wallpaper in '/ED64/WALLPAPER'.

hide_sysfolder=0 ; 1=hide 0=don't hide
With this setting you decide if, you want to hide 'ED64' from the fileliste.

mempak_path=/MEMPAKS/ ; surround with slashes
The default save path for new mempak-backups (when you enter the filename).

save_path=SDSAVE ; save directory inside ED64
If you decide to use your old savegames you could change this to 'SAVE' and
'ext_type' to '1', instead of renaming the files. :>

[user]
name = saturnu        ; Username
Maybe it's useful for further customization, but now it's just a leftover
of a example ini. ^^

[gblite]
save_path=/ED64/SDSAVE/ ; save directory surround with slashes
tv_mode=0 ; 1=ntsc 2=pal 3=mpal 0=force_off
The gblite version auf gnuboy64 uses this two entries.
With the 'tv_mode' key you can force 60Hz like the setting for the menu itself.
[/spoiler]

Working features:
filebrowser
sounds
gameshark cheats
mempak restore
mempak backup - with filename input screen
savetyp detection based on a cart-id list
sd speed 25/50MHz
tv-type force
save force
cic force
boot_region force
crc fix
boxart
can run gameboy games (Colnes gnuboy64 port)
can run nes games (neon64)
can play gamegear roms
can maybe play msx2 roms
mpk file view
controller pak view
toplist of best rated roms
rom rating

eeprom4k
eeprom16k
sram
sram128
flashram


png background loading from the sd card
color settings for the menu
horizontal menu shift
hide sysfolder

Wii dual partition SD card WBFS partition for Homebrew

I have successfully done exactly what you have tried. I have 32GB Sandisk SDHC which
I partitioned into two parts by using the modified 
Windows 7 64x Hitachi Microdrive drivers.

Info on how to install them here.

The first part is 10GB FAT32 and I also formatted the second part into FAT32 (for starters).

Than I put some homebrew (like SDUSBLoader 1.5) into FAT32 partition and put the card into
Wii. It found nicely all my stuff on the card and I started HBC and then SDUSBLoader 1.5.
I selected SD/SDHC as a drive and it said "no wbfs, please format". I pressed A and
it showed me 10GB and 20GB partitions to select to format. I selected 20GB partition
and after very quick formatting I just started to rip discs [IMG] Worked like a charm for me.
I can also use the FAT32 part with Windows 7 normally.

I'm going to give up this "one card method" though because it's not very convenient.
1. Windows does not understand at all the partitioning -> Cannot use WBFS Manager.
2. SDUSBLoader (Channel) always proposes first "USB drive" as a drive and I have the
change it to "SD/SDHC". Small issue but anyways.
3. All (currently available) Wii Menu shortcut game Channels can start games only from HDD.

I'm planning now to use my 16GB SDHC as a "HDD" i.e. use it via USB adapter for WBFS.
Then I'll use this another 4GB card for homebrew and covers etc.

Hope this has some help for you.

How to Make and Format Removable SD Card into two Partitions Windows 7 64x

I wanted to make two partitions on my Removable SD card in Windows 7 but windows only reads the first partition of a removable device.

After an afternoon of failures I have worked out how to flip the Removable Media Bit (RMB) on usb drives and SDHC cards under a 64 bit install of windows 7.

This is based off the Hitatchi Microdrive trick, but I found a 64 bit compiled version of the driver on some german site. I did not make this driver I just found it.

64 bit Driver here
https://drive.google.com/file/d/0B577rnChaaKxbFFya2x6b1VDMk0/edit?usp=sharing

Instructions

Part A
First you need to find the name of your USB or SDHC device
run -> regedit -> navigate to:
HKEY_LOCAL_MACHINE\SYSTEM\ControlSet001\Enum\USBSTOR
find the key that matches your device. Right click on the key and click "copy key name"
My SDHC card plugged into a laptop card reader looks like "USBSTORE\Disk&Ven_Multiple&Prod_Card__Reader&Rev_1.00"

Part B
unzip the files above and open cfadisk.inf in notepad.
scroll down to the section [cfadisk_device] you will see the line
%Microdrive_devdesc% = cfadisk_install,IDE\DiskTS64GCF400__________________________ ____20101008

delete everything after the comma so you are left with
%Microdrive_devdesc% = cfadisk_install,
paste your device string starting from USBSTOR\*whatever* into the line just after the comma, no spaces.
you should have something that looks like this
%Microdrive_devdesc% = cfadisk_install,USBSTOR\Disk&Ven_Multiple&Prod_Card__Reader& Rev_1.00
repeat this process for the section immediately below called 
[cfadisk_device.NTamd64]

If you are so inclined you can name your device at the bottom of the file by editing the text in the quotes in the last line after it says 
Microdrive_devdesc = "your device name here"
save the file, you now have a functioning driver.

Part C
You now need to install the driver
Open Device Manager, find your device and chose to update driver.
Tell windows you want to choose your own driver. Point it at your newly saved file.
Windows will bitch and complain that the file is not signed, and not a compatible driver. Proceed anyways.
Once installed you should see the USB device show up as a "Disk Drive"
Reboot

Note: When I rebooted the first time, windows would not load, this was due to the driver being unsigned. When booting hit F8 to enter the bootloader, and choose to disable driver signing. Alternatively you can disable driver signing by doing the following:

run->cmd.exe 
Now type the following
bcdedit.exe -set loadoptions DDISABLE_INTEGRITY_CHECKS
press Enter:
bcdedit.exe -set TESTSIGNING ON
press Enter:

When you reboot, you should find your USB or SDHC device listed as a fixed disk. You can now partition, make it a dynamic disk, install picky programs that wont run on a removable disk etc.